Jukebox Concept

Design: Kenneth Folman

Type: Design, Illustration, ???

it wasn't like when you start media player on your computer, search for a specific song, album or genre

so we were asked the basic questions: "What if you had no limitations on the music content, what would the ultimate jukebox look like for a hotel GUI", "What if there were no limitations ????, how would a user navigate ???"

I always imagined that there were two ???

1. you just want to hear some music, doesn't really matter what. Maybe you have a specific genre in mind, but generally you just want to hear some music, as opposed to no music. So it would be almost the eque??? to turning on the radio and tuning into a station.

2. you want to hear a specific song, album or artist, and you are prepared to search for that music.

With these two situations in mind ??? that in mind

I also imagined that a great functionality of a jukebox would be,     if it were content-aware, meaning that it would be aware of the music it was currently playing, and that you as a user could influence what was supposed to be played next ??? An example would be if you at first had decided to just play music from the "Rock" genre, and then at some point the song "" by "" from the album "" comes along. You then decide that you would actually like to hear that entire album instead. Instead of having to reenter the Jukebox again and search for the album, wouldn't it be so much more efficient and user-friendly if the Jukebox was content-aware and you could directly switch from playing a song in a genre-based playlist to directly playing the entire album that song is on.

With these things in mind I started researching other music players for inspiration ??? During my research

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